Sunday, May 15, 2011

13 BRINK Tips & Tricks for Multiplayer Beastliness

  Brink is a competitive FPS created by Splash Damage for PC, 360 and PS3. The main focus of Brink is the multiplayer, so here are a few tips(13 to be exact) to help you put forth rape in the online world. You can read the article, or if you prefer to you can watch the video below. 

1. Learn the Maps and Shortcuts
Brink uses a parkour-like movement system called S.M.A.R.T. To make full use of this it is important to learn the maps and the most convenient and fastest ways to get from point to point.

2. Use the Objective Wheel
Brink is all about completing objectives and the Objective Wheel makes it even easier. It will point you in the right direction of the main objective and other side objectives. Plus if you use the wheel and then complete an objective you get extra XP points.

3. Hip-Fire
Hip Firing is very effective in Brink and most of the time is a better choice than aiming down sights. You can also crouch to improve your hip fire accuracy.

4. Curb Stomp
Curb stomping is the time between when an enemy was killed and when he respawns. He is incapacitated on the floor, but he can still be revived by medics, so its important that if you have the chance, finish them off with either a few shots or a melee.

5. Pick your fights
You can't win every fight in Brink, but thats okay. Running away can actually be a very effective tactic, and not to mention it can save your ass.

 6. Knockdowns
You can knock down an enemy by either Melee attack, slide kick, or grenade blast. They will be knocked down for a few seconds but can still use their secondary weapon. A tactic I like to use is to charge them, slide, and then spray them.

7. Buff Boosting
When you lock onto a teammate to buff them, if they are ahead of you, you will speed up drastically. Very useful for quicker transportation, especially for Mediums and Heavies.

8. Kill Medics First
If you see a group of enemies, try to kill the medic first. If you don't the medic can easily revive anyone you killed, almost instantly.

9. Buff yourself and teammates
Buffing can either increase Armor, weapon damage, or health. A team all buffed up is extremely lethal.

10. Choose your class based on body type
Medics - Medium or Heavy. Engineers - Light or Medium. Operatives - Light or Medium. Soldiers - Light, medium or Heavy

11. Keep Moving
The more you move the less you die.

12. Spawn Wisely
The game has wave respawns. But you don't always want to spawn back at base all the time. Sometimes in certain situations it is better to wait around for a medic to revive you. (Ex. if you are near an objective and there is little time left)

13. Don't worry about Killing and Dying
Play to win by completing objectives. Don't stress the kill to death.


Be sure to check out my tips video for some visual learning as well:

Friday, May 6, 2011

Section 8: Prejudice First Impressions Pros/Cons

Section 8: Prejudice (XBLA, PSN, PC)
Developer: TimeGate
Publisher: SouthPeak, TimeGate
Cost: $15

"Section 8 is a first-person shooter developed by TimeGate Studios and published by SouthPeak Interactive. It utilizes the Unreal Engine 3 and was released for Microsoft Windows, PlayStation 3 and Xbox 360. It was released on September 1, 2009, on the Xbox 360 and September 4, 2009, on the PC in North America, September 11, 2009, in the UK and Asia Pacific, September 18, 2009, in the rest of Europe, and on the PlayStation 3 on March 25, 2010 in North America and April 15, 2010 in Europe." Wikipedia


After many hours spent with the game, I will go over my Pros and Cons of the game.

Pros:
+Fast Matchmaking
+Balanced Gameplay
+Fun Gameplay
+Co-op Mode
+Plenty of Unlocks
+Can play against Bots
+Low Price ($15)
+Tons of content


Cons:
-Hard to join games with friends
-Friends sometimes end up on the other team as you
-Short Campaign mode
-Only 1 MP game mode (More coming soon)
-Weird Sensitivity



Overall: 8 Pros / 5 Cons


Check out my First Impression video with Gameplay and Commentary:

Thursday, May 5, 2011

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